The bag model was created using a combination of photogrammetry and 3D scanning technologies. The intricate geometry was captured by a high-resolution handheld 3D scanner, allowing for the preservation of the finest details. To scan certain elements of the object, a masking spray was applied to prevent reflections from interfering with the scanning process. For texture creation, over 350 photos were utilized. These images underwent processing in Reality Capture and were integrated into the texturing process alongside the scanned data. To present an impressive demonstration and visually emphasize the materials on the object, I employed a breakdown based on PBR materials. This method allowed for highlighting the differences between the leather, wooden components, and metallic elements of the bag.
Leather bag