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Bike

This project was scanned in parts using two types of 3D scanners. Each scanned part of the bike was assembled with consideration for mesh processing and maintaining the overall polygon count. This allowed for preserving all the details of the model while avoiding unnecessary polygon excess in the output. Additionally, due to the collaborative work of the two scanners, it was necessary to edit the overall texture as it contained highlights, flashes from the 3D scanners, and areas with defects.