This project was scanned in parts using handheld 3D scanners. The process resembled assembling a prehistoric creature for a paleontologist, requiring careful assembly of each part. However, in this case, digital technologies were employed, and the result was also digital. Each scanned part of the stegosaurus was assembled with consideration for mesh processing and adherence to the overall polygon count. This allowed for preserving all the details of the model while avoiding unnecessary polygon excess in the output.